RAMBUZ

3rd semester project | Oct. 2022 - Feb. 2023 (4 Months) | PC, Unity

Hop on!

Race your bus through an infinite, colorful landscape. Collect passengers with your giant arms and shoot them at the flying targets to earn points and trigger fruity explosions. Floor the gas pedal, knock sheep and chicken out of the way and blast your horn to clear the path. The faster you go, the more fun your passengers will have! But be careful that you don’t crash, because otherwise the mood will drop and your ride will be over quickly. Put on your helmet and beat the high score!

RAMBUZ | Screenshot | 2023

RAMBUZ | Screenshot | 2023

What I worked on

RAMBUZ was my fist 3D game, and I was mainly responsible for system design and programming. To make our game concept work, I created a system that would let us generate a continuous, cylindrical world with randomized biomes in runtime. On top of learning a lot about procedural generation, working on this project also taught me a great deal about visual feedback, performance optimization and car physics.

RAMBUZ | Prototyping | 2023

RAMBUZ | Presentation | 2023

RAMBUZ | Environment | 2023

RAMBUZ | Screenshot | 2023